New Pangea Pack

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New Pangea Pack

Postby Vashal » Mon Nov 28, 2011 4:18 pm

I know the new one is out, but not finalized, and i have a few suggestions/complaints.

1. The Metal block, stairs, beam, fence. Can you remove the white line on the block and fence so that its not just horizontal, its unusable for flooring if wanted, and the fences stacked looks off because of the line on the top of it.

2. This I don't know how people will agree too...but i've never liked the iron door. its it possible to remove the spinny thing in the middle of the door, and just have..an iron door? Especially now that we have metal blocks.

3. I like the dark brick thing, but what use is the new mycelium retexture? is it actually made to be dirt/grass? if so its fine, but i'd be nice to have a more building use IMHO.

Overall i love the changes, any one else who has a suggestion or complaint i suppose post here..I didn't know where else to post
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Re: New Pangea Pack

Postby Weldothewise » Mon Nov 28, 2011 7:45 pm

Link meh plz
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Re: New Pangea Pack

Postby Vashal » Mon Nov 28, 2011 8:18 pm

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Re: New Pangea Pack

Postby Molybdenum42 » Mon Nov 28, 2011 10:18 pm

Well...

As for the iron, plusnine said it all makes sense with the smooth metal (netherbrick)...

As for the other ones, fear not, paleocene is nigh. Kinda.
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Re: New Pangea Pack

Postby Vashal » Tue Nov 29, 2011 12:22 am

idk, i just tried using the blocks in different settings, and it's just not looking right.

for example, if you wanna make a street light out of the metal fence, it looks weird cause the white line is on every fence..

if you want metal floor same scenario

stairs have it too, but..it doesn't seem to be a problem
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Re: New Pangea Pack

Postby Jinzha » Tue Nov 29, 2011 2:34 am

I completely agree about the white lines, they look very fugly. I can't think of what their purpose is to be completely honest..
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Re: New Pangea Pack

Postby WolfKit » Tue Nov 29, 2011 7:24 am

I think that the mycelium may need to be reimagined again.
I love the concept of a dirt/gravel path, but a dirt/gravel path releasing spores, not so much.
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Re: New Pangea Pack

Postby coolpilot » Tue Nov 29, 2011 5:46 pm

Jinzha wrote:I completely agree about the white lines, they look very fugly. I can't think of what their purpose is to be completely honest..

Agreed. The white line breaks the largely neutral energy of the block. The line is okay on the iron block, as it was vertical energy originally, but even that could do without the line, as it would be more neutral, and therefore more useful, without it. The two iron/metal blocks would just be most useful as neutral energy blocks.
On top of that, the white line just looks plain weird, especially on the top & bottom of the blocks.
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Re: New Pangea Pack

Postby Molybdenum42 » Wed Nov 30, 2011 2:22 am

The old iron block had a MUCH better vertical energy IMO, too.
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Re: New Pangea Pack

Postby Vashal » Wed Nov 30, 2011 4:10 am

i agree that the iron block should havce vertical energy, but to an extent. but i'd be fine with it neutral, cause then i could cross metal block and iron beam, so that it didn't have the circle thing every block, but instead was every like, 2 or 3...idk, just brain storming
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Re: New Pangea Pack

Postby Mexxy » Wed Nov 30, 2011 2:55 pm

ENERGY BLOCKS
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Re: New Pangea Pack

Postby BeuTube » Wed Nov 30, 2011 6:03 pm

Mexxy wrote:ENERGY BLOCKS


AGREED.
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Re: New Pangea Pack

Postby Molybdenum42 » Thu Dec 01, 2011 6:15 am

4-dimensional blocks with ENERGY IN EVERY DIRECTION - Neutral, vertical, horizontal AND punch block!

;D
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Re: New Pangea Pack

Postby Vashal » Thu Dec 01, 2011 6:22 am

just one block alone is the equivalent of a thousand!, the city will just build itself
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Re: New Pangea Pack

Postby Jinzha » Thu Dec 01, 2011 7:38 am

Why does every thread on this forum turn into a spamfest... Seriously...
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Re: New Pangea Pack

Postby Kaspayaz » Thu Dec 01, 2011 7:45 am

Jinzha wrote:Why does every thread on this forum turn into a spamfest... Seriously...


Having fun ≠ spamfest
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Re: New Pangea Pack

Postby Vashal » Thu Dec 01, 2011 8:23 am

idk, i was kinda hoping that it would be actually discussed, or maybe whoever is doing the TP right now would comment, but meh, a bump is a bump
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Re: New Pangea Pack

Postby Molybdenum42 » Thu Dec 01, 2011 10:08 am

Vashal wrote:idk, i was kinda hoping that it would be actually discussed, or maybe whoever is doing the TP right now would comment, but meh, a bump is a bump

That would be plusnine.

Either way, I am sure everything will be just about perfect, except for stuff that has to be figured out with the community of course - So, don't worry too much about that.

Even though the iron block is still bugging me.
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Re: New Pangea Pack

Postby Vashal » Thu Dec 01, 2011 10:31 am

exactly, i love the texture pack, no complaints, except that white line...how dare it be there, ruining my iron goodness
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