We need something new.

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We need something new.

Postby thedeadlybutter » Wed Jul 04, 2012 10:45 pm

I'm not going to spend more then 5 minutes in explaining this simple fact, people are loosing interest in this game. I am as well, and I hate it. This game could be a great source to build our minds, dreams, and enjoy ourselves. Instead, it's becoming work, boring, and the same thing ever day you log on. You go to a place, you place blocks that you can't change, jump around, and log off sooner or later. After time, the jumping gets longer, and the creativity lowers.

This is something pure stupid, because there's too many damn ways to fix it. We have plugineers, builders, redstoners, modders, youtubers, and anything we need to add to this game. We just need change, something new. And I don't mean some community project, or a new region, or some place to go and place the same old blocks. I mean something new like adding new blocks. Or adding a new entity that each user has, and is able to change all of it's properties. However, as I said this needs change. A lot of ideas require we are mod dependent. To be fair though, it's a very, very small percentage of people refusing to install a mod. Assuming we add something game changing like Motion, and made our server use it, people would add a mod to see it.

Something new doesn't need to be in this category of blocks, or entities, or worlds. It could be an adventure map, a plugin, anything that makes everyone want to play with it. We could make our own youtube series if we had too, we have the damn sets, we only need the actors and writers at this point. Or you could make a server side robot plugin and walk around with it while shooting missiles at other ones.

I think it's safe to say though, anything this game changing requires a mod or a plugin, or both, to make it. So please, discuss on what you think would make the server more epic. To the non VB members, when you (hopefully) come see the server again, what would you want to see?
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Re: We need something new.

Postby gab0607 » Thu Jul 05, 2012 12:51 am

thedeadlybutter wrote:I'm not going to spend more then 5 minutes in explaining this simple fact, people are loosing interest in this game. I am as well, and I hate it. This game could be a great source to build our minds, dreams, and enjoy ourselves. Instead, it's becoming work, boring, and the same thing ever day you log on. You go to a place, you place blocks that you can't change, jump around, and log off sooner or later. After time, the jumping gets longer, and the creativity lowers.

This is something pure stupid, because there's too many damn ways to fix it. We have plugineers, builders, redstoners, modders, youtubers, and anything we need to add to this game. We just need change, something new. And I don't mean some community project, or a new region, or some place to go and place the same old blocks. I mean something new like adding new blocks. Or adding a new entity that each user has, and is able to change all of it's properties. However, as I said this needs change. A lot of ideas require we are mod dependent. To be fair though, it's a very, very small percentage of people refusing to install a mod. Assuming we add something game changing like Motion, and made our server use it, people would add a mod to see it.

Something new doesn't need to be in this category of blocks, or entities, or worlds. It could be an adventure map, a plugin, anything that makes everyone want to play with it. We could make our own youtube series if we had too, we have the damn sets, we only need the actors and writers at this point. Or you could make a server side robot plugin and walk around with it while shooting missiles at other ones.

I think it's safe to say though, anything this game changing requires a mod or a plugin, or both, to make it. So please, discuss on what you think would make the server more epic. To the non VB members, when you (hopefully) come see the server again, what would you want to see?


I know that you stated not a community project, but on a short term basis we could have a server wide time lapse. these have gotten to the brainstorming phase a few times before but when all is said and done we havent had a server wide timelapse since last october and 1 before that in august or september. This could be built somewhere on holocene or tww so after its built and placed on youtube people could actually see it, interact with it and such. remember what the goliath used to be on pangea with people asking "how do you get there?" "where is it located?" etc.
if done right and well enough this could become the visitor heavy spot like goliath was but on a larger scale.
forget putting it up for download, our community wide work should be available to be enjoyed on the server (dstc excluded), the past 2 timelapses dont have this aspect and probably a lot of people dont even know or remember the amusement park or halloween town because theyre not a part and never have been but this would be built in an accessible spot of the server and incorporated into the infrastructure of where ever it goes.
short term goals: member interest rekindled because timelapse dont come around much especially if it has a good theme and ideas behind it.
long term goals: video placed on youtube provides viewers an updated look at what we can achieve when the server works together. thsi is what made server like fyreuk as well known as they are. they put timelapse videos as their main videos.
if interactive allows people a place to go rather then aimlessly wandering
brings even more traffic to the server because people will see the build, KNOW that its available for visit in server and want to see it.
open server days.... instant attraction (imagine if the theme park is brought back and visitors can ride the rides there, if motion is used for the ferris wheel and merry go round that would be AWESOME and a destination spot for guests.
build-offs used to momentarily increase interest in the server but lately large scale buildoffs have become only a daily occurrence. build offs could remain an almost daily occurrence with time lapses moving into the sporadic slot that build offs formerly ccupied. perhaps 3-4 build offs a year? 1 every 3-4 months, allows for enough time for brainstroming, planning, building, time to simmer on youtube and on the server and then we roll into the next brainstorming session a few month after that one ends

again butters was going for something else with this thread but something like this is always an option too
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Re: We need something new.

Postby thedeadlybutter » Thu Jul 05, 2012 8:06 am

gab0607 wrote:Everything gab wrote


No fucking dammit. You literally ignored what I posted

A timelapse is just us getting really tired and spending a lot of hard work. No idea if you were ever in one, but I was in both, but I can tell you there not this huge fun thing that we went crazy over.

And, a bigger roller coaster.... Seriously? I suggest we do something brand spanking new, and you suggest we make a roller coaster...
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Re: We need something new.

Postby gab0607 » Thu Jul 05, 2012 11:43 am

thedeadlybutter wrote:
gab0607 wrote:Everything gab wrote


No fucking dammit. You literally ignored what I posted

A timelapse is just us getting really tired and spending a lot of hard work. No idea if you were ever in one, but I was in both, but I can tell you there not this huge fun thing that we went crazy over.

And, a bigger roller coaster.... Seriously? I suggest we do something brand spanking new, and you suggest we make a roller coaster...


Didn't say we need a new roller coaster, I said we need a well known spot where people want to see when they come on. An interactive showing of what goes on here. On pangea goliath was that thing. We also had kavu's motion bird on quercas and things like that. We have dozens upon dozens of cities and towns and stuff and like you said, the same old same old, building after building IS getting boring. That's why interactivity was a key aspect of what I said above. Not just generic for show building but rather, something that actually functions. Whether it be something made with motion or whatever just builds and building with something besides non functioning builds.
And yes I was around for both timelapses, moreso the first one then the 2nd one. Considering most people that started the first one where there until its conclusion I wouldn't say that it wasn't enjoyable.
Our server has a lot more available to it (plugins, talent, mod pack) then other servers. Rather then becoming completly mod dependant, we can do great things with what we have available and through future plugin development by prz and company. Such things as voxelsniper, voxelvoyage, voxelmotion all came out of his mind and other fantastic things are bound to happen. Use what we've got available ie voxelmotion, gadget, minecart manie etc in order to build something that is more then just a building that serves no function besides to look nice.
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Re: We need something new.

Postby malfact » Thu Jul 05, 2012 12:38 pm

I Agree butters, but I'm sure, come the api, that we will be able to do a lot of stuff that could freshen things up.
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Re: We need something new.

Postby AzulCaballero » Thu Jul 05, 2012 12:56 pm

When I find time in the next few weeks, I would like to share an idea with you butters. I'll Try typing it out some time for you.
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Re: We need something new.

Postby Psinogen » Thu Jul 05, 2012 1:37 pm

I think another adventure map would be a great idea since it allows all aspects of the server to come together; redstone, builders, the lot. However, rather than the usual map where it is made and then released and others play it, we try something similar to the FyreUK map being played by HatFilms. We could try and have the yogscast be the first to play this new map (I'm sure Ridge can ask them) and then there would be a great deal of interest generated as well as something new for the server.

Theme and plot of the map would have to be discussed and determined but I feel this would be great fun.
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Re: We need something new.

Postby thedeadlybutter » Thu Jul 05, 2012 2:07 pm

gab0607 wrote:
thedeadlybutter wrote:
gab0607 wrote:Everything gab wrote


No fucking dammit. You literally ignored what I posted

A timelapse is just us getting really tired and spending a lot of hard work. No idea if you were ever in one, but I was in both, but I can tell you there not this huge fun thing that we went crazy over.

And, a bigger roller coaster.... Seriously? I suggest we do something brand spanking new, and you suggest we make a roller coaster...


Didn't say we need a new roller coaster, I said we need a well known spot where people want to see when they come on. An interactive showing of what goes on here. On pangea goliath was that thing. We also had kavu's motion bird on quercas and things like that. We have dozens upon dozens of cities and towns and stuff and like you said, the same old same old, building after building IS getting boring. That's why interactivity was a key aspect of what I said above. Not just generic for show building but rather, something that actually functions. Whether it be something made with motion or whatever just builds and building with something besides non functioning builds.
And yes I was around for both timelapses, moreso the first one then the 2nd one. Considering most people that started the first one where there until its conclusion I wouldn't say that it wasn't enjoyable.
Our server has a lot more available to it (plugins, talent, mod pack) then other servers. Rather then becoming completly mod dependant, we can do great things with what we have available and through future plugin development by prz and company. Such things as voxelsniper, voxelvoyage, voxelmotion all came out of his mind and other fantastic things are bound to happen. Use what we've got available ie voxelmotion, gadget, minecart manie etc in order to build something that is more then just a building that serves no function besides to look nice.


This isn't new, I help people all the time in doing things like this. Everything your saying is using something we HAVE when the damn title says NEW. I didn't create this thread to argue over the irony over your posts, so please do me a favor. Stick to this topic, or just don't post.

malfact wrote:I Agree butters, but I'm sure, come the api, that we will be able to do a lot of stuff that could freshen things up.

Sadly Malfact, the geniuses at Mojang are adding new game elements, and are focusing on 1.3, as a of now, the development for the API's code hasn't even started. I willing to bet a few bucks we won't see it until September or later. Which is sadly a problem, since were starting to loose people, and I really don't want that :/

AzulCaballero wrote:When I find time in the next few weeks, I would like to share an idea with you butters. I'll Try typing it out some time for you.

Yay!


Psinogen wrote:I think another adventure map would be a great idea since it allows all aspects of the server to come together; redstone, builders, the lot. However, rather than the usual map where it is made and then released and others play it, we try something similar to the FyreUK map being played by HatFilms. We could try and have the yogscast be the first to play this new map (I'm sure Ridge can ask them) and then there would be a great deal of interest generated as well as something new for the server.

Theme and plot of the map would have to be discussed and determined but I feel this would be great fun.


Adventure maps are a great deal of fun, but also work. Getting people to play these maps isn't as easy as it sounds sadly (Well yogs possibly). The main issue is with essentially any large project, our experienced snipers are involved in, too many projects. Half the server also applies to this, we would need a server to do this on, probably cisco, which means cisco needs to now spend time using McEdit. And if we did do an adventure map, it would have to be DSTC2, which shouldn't be mentioned in this public forum.


Keep the ideas going though! Just think outside of the box =D
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Re: We need something new.

Postby gab0607 » Thu Jul 05, 2012 5:31 pm

thedeadlybutter wrote:
This isn't new, I help people all the time in doing things like this. Everything your saying is using something we HAVE when the damn title says NEW. I didn't create this thread to argue over the irony over your posts, so please do me a favor. Stick to this topic, or just don't post.



Im done communicating with you in general. its not worth the effort, the annoyance and after spending the day getting aggravated, i dont need attitude from someone on the internet, especially someone who im pretty sure is a fraction of my age. so long story short, it be much appreciated if you didnt comment on posts i make on the wiki or here cause im REALLY not in the mood to deal with you butters.
so to you sir butters, i bid thee farewell
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Re: We need something new.

Postby thedeadlybutter » Thu Jul 05, 2012 5:38 pm

gab0607 wrote:Everything gab wrote


thedeadlybutter wrote:I didn't create this thread to argue over the irony over your posts, so please do me a favor. Stick to this topic, or just don't post.
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Re: We need something new.

Postby MuttonChops24 » Thu Jul 05, 2012 10:10 pm

Butters aint playin around! lol

I havnt really gotten bored with the current doings on the server. I have cut down on my playing time a lot, but thats due to my terrible computer and i find playing minecraft more frustrating than enjoyable because of it.

I do see how it could feel like more of a job though.
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Re: We need something new.

Postby ChiCken_Ledel » Fri Jul 06, 2012 12:12 am

Unfortunately I have to agree myself with butters... Although I'm not whitelisted yet and am busting my ass to get whitelisted, I feel I've been playing minecraft the same way..way too long. On the bright side I feel that once I reach the point of whitelist I'll enjoy a different atmosphere than where I used to dedicate a HUGE portion of my time to. The majority of time when I log onto any minecraft server, and especially to work on my whitelist build I feel like it's a tedious task. The only thing keeping me going is to achieve that feeling that I've become whitelisted on the greatest creative server to date.

One thing that I would suggest is trying to get the graylisted members more active within the community even though some may not stay long. Allow them veer off from building their whitelist build because I've been at it for almost 2 months :/. Yes I may not be the best builder out there, but I'm trying because I feel there's more than survival servers and whitelist builds out there. Possibly host graylist build offs or just creative projects to introduce these new members into the community to feel more "in" on the server, rather than have them come onto the server to struggle in building a perfect whitelist build.

That's my 2 cents, many may disagree, but that's sure how I feel and suggest. :D Anyways I'm ready to finish my build once the guest area gets wipes just give me.. the rest of eternity xD
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Re: We need something new.

Postby krossbowkitty » Fri Jul 06, 2012 9:01 am

Ok. If this post has loads of typos, i'm writing on my iPod. That is why.

I sort of agree with you butters, although, I only suffered from this boredom as a guest. Repeating the same process over and over again. From what you've described, you are asking for something just as huge as voxel sniper. Unforatunatly butters, that might not happen for a while. I don't think new blocks are gonna solve the problem either (however, it would be really useful). I think a new texture pack could be the answer. Something horror themed would be awesome. Something brand new for people to mess around with. It would inspire as well as giving people's builds a mood of tention. This is just a suggestion. My opinion.

ChiCken_Ledel wrote: I've been at it for almost 2 months :/

I was a guest for 8 months. Just keep going. Whoever told you that you're a bad builder can go suck a lemon. You will get wled. Don't worry. You'll have a ball once you're a member! :-D
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Re: We need something new.

Postby anden3 » Fri Jul 06, 2012 9:25 am

krossbowkitty wrote:
ChiCken_Ledel wrote: I've been at it for almost 2 months :/

I was a guest for 8 months.

I was a guest for 12 months. :P Just remember to never give up!
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Re: We need something new.

Postby BlockCat » Fri Jul 06, 2012 10:00 am

Yes, shouldn't we be talking about the new ... show piece?
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Re: We need something new.

Postby thedeadlybutter » Fri Jul 06, 2012 2:24 pm

Unfortunately I have to agree myself with butters... Although I'm not whitelisted yet and am busting my ass to get whitelisted, I feel I've been playing minecraft the same way..way too long. On the bright side I feel that once I reach the point of whitelist I'll enjoy a different atmosphere than where I used to dedicate a HUGE portion of my time to. The majority of time when I log onto any minecraft server, and especially to work on my whitelist build I feel like it's a tedious task. The only thing keeping me going is to achieve that feeling that I've become whitelisted on the greatest creative server to date.

One thing that I would suggest is trying to get the graylisted members more active within the community even though some may not stay long. Allow them veer off from building their whitelist build because I've been at it for almost 2 months :/. Yes I may not be the best builder out there, but I'm trying because I feel there's more than survival servers and whitelist builds out there. Possibly host graylist build offs or just creative projects to introduce these new members into the community to feel more "in" on the server, rather than have them come onto the server to struggle in building a perfect whitelist build.

That's my 2 cents, many may disagree, but that's sure how I feel and suggest. Anyways I'm ready to finish my build once the guest area gets wipes just give me.. the rest of eternity xD


The point of being a guest is too make sure you can build in our showcase worlds without making crap. Other then having a guest buildoff there isn't much more we can do. To the point though, I really don't want to focus new elements on guest rank. Your goal is to be promoted, I don't want to make you have ubre fun as a guest. We want you to work and prove yourself


Ok. If this post has loads of typos, i'm writing on my iPod. That is why.
I sort of agree with you butters, although, I only suffered from this boredom as a guest. Repeating the same process over and over again. From what you've described, you are asking for something just as huge as voxel sniper. Unforatunatly butters, that might not happen for a while. I don't think new blocks are gonna solve the problem either (however, it would be really useful). I think a new texture pack could be the answer. Something horror themed would be awesome. Something brand new for people to mess around with. It would inspire as well as giving people's builds a mood of tention. This is just a suggestion. My opinion.


In-case you can't see my signature and many others, were plugineers. We don't LOVE coding server management and commands. We just have too make sure things run. But, I think there isn't a single plugineer who doesn't like making awesome shit with code. If someone has an epic idea, spit it out, were more then willing to bring it to life.

And if you think I'm making up crap, think about sniper. Sniper was originally created as a griefing tool and for pure fun. Obviously its used different now, but keep in mind the many troll brushes(Punish, Force, Freeze, a lot more...)


Yes, shouldn't we be talking about the new ... show piece?


no, that won't be done for a while. Mike, mono, and przerwap or handling it fine, and that would help a little.
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Re: We need something new.

Postby krossbowkitty » Fri Jul 06, 2012 11:57 pm

Yeah butters. I know you are a plugineer. I just thought something as massive as voxel sniper would take so long to do, that the admins would think of more worth while things to do with that precious time. The only plugin I can think of that would be awesome would be a sound fx plugin. Something that could really give builds life, songs, engine noises, alarms, whatever. This could be something to mess around with. It could also go on the wiki, and be coded so that people could add their own music and sound fx. It would give ridge some addtional money for the server using adfly links.

I still think the texture would be another alternative. You didn't comment on that butters, what did you think?

PS: wtf is that thing in your signiture. The " hold to your butter!" thing.
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Re: We need something new.

Postby thedeadlybutter » Sat Jul 07, 2012 4:00 pm

krossbowkitty wrote:Yeah butters. I know you are a plugineer. I just thought something as massive as voxel sniper would take so long to do, that the admins would think of more worth while things to do with that precious time. The only plugin I can think of that would be awesome would be a sound fx plugin. Something that could really give builds life, songs, engine noises, alarms, whatever. This could be something to mess around with. It could also go on the wiki, and be coded so that people could add their own music and sound fx. It would give ridge some addtional money for the server using adfly links.

I still think the texture would be another alternative. You didn't comment on that butters, what did you think?

PS: wtf is that thing in your signiture. The " hold to your butter!" thing.


It boradcasts butter =D (Its code :P)
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Re: We need something new.

Postby Brooney » Sat Jul 07, 2012 8:00 pm

Too many project leaders is the problem. Everyone goes in their own direction because they can, now they need people to join but 'they' are alreadying doing their own stuff. I've witnessed this at two servers before and all you need is to gather a ton of people to build together, a whole new life comes to the community.
I've seen creative/build servers fall before, they got boring because nothing happened, but if you built with other people I'd guarantee you that more interesting things would happen.
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Re: We need something new.

Postby thedeadlybutter » Sat Jul 07, 2012 10:59 pm

Brooney wrote:Too many project leaders is the problem. Everyone goes in their own direction because they can, now they need people to join but 'they' are alreadying doing their own stuff. I've witnessed this at two servers before and all you need is to gather a ton of people to build together, a whole new life comes to the community.
I've seen creative/build servers fall before, they got boring because nothing happened, but if you built with other people I'd guarantee you that more interesting things would happen.


nice idea but not really what I was looking for =D
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Re: We need something new.

Postby Gavjenks » Fri Jul 13, 2012 9:16 am

Several points:

1) Who other than butters has actually agreed in this thread yet that the server is getting boring? I read it quickly, but I didn't see anybody else actually say that. If not, then this is not a server-wide problem necessarily. It is a butters being bored problem. There is no reason for us to spend a ton of time racking our brains trying to come up with new new new stuff if everybody other than butters is happy as a clam right now.

Update: did a quick survey on the server. 8/11 people (including myself) said yes, absolutely still interested all the time. Of the other 3, one was a certain admin who as far as I know has never really been very excited about projects on the server other than socializing... so that's not a sign of recent problems.

The other two said "no not really interesting, but I've learned when to know when interesting things are happening and I come online for those" (presumably buildoffs or such? Not sure, he logged off.) and the other said "Yes, it is interesting, but I feel there is a gap." I asked him what sort, but he either didn't respond or I missed it in scrolling chat.

These are not exactly what I would call concerning results.

2) If there even is a problem, butters, screaming and cursing at people who try to help you solve it is not going to fix anything. Especially when it's hypocritical screaming and cursing (you mentioned an adventure map, youtube videos, various things that are not at all "new concepts"). Let people brainstorm in a safe environment if you actually want ideas. Otherwise you're not solving anything and are pissing people off, so knock it off.

3) Almost everything you mentioned coding-wise is not possible until the API drops. And after the API drops, almost everything you mentioned is already right on the top of the list for things we are planning to do. The very first thing we discussed about the API was combining all texturepacks into one huge one and adding a hundred or so blocks to every sub-section for new kinds. And the very first thing Prz seems to want to do is work with custom entities...

4) A new, re-conceptualized tronix is possibly on the way in the not-so-distant future, focusing mainly on logic and math types of functions as a starting core so that it is actually doable and doesn't get de-railed. But after than, with a team of people adding things, it could potentially make much more interesting builds possible.

That's about all I have for you. If that + API + the huge variety of things for you to do in New Worlds + plugineering = not enough fun for you, well then you should probably take a break from the game for awhile until you're amped about it again. It's not on us to retain EVERY single member 24 hours a day. Some people just get bored to the point where only superhuman efforts could keep them, and as a server, we are best off not worrying about that minority too much. I've been there, too, more than once. I realized that there was no way to fix it other than stepping away, and I came back re-energized.
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Re: We need something new.

Postby krossbowkitty » Fri Jul 13, 2012 1:27 pm

Gavjenks wrote:Several points:

1)
Who other than butters has actually agreed in this thread yet that the server is getting boring? I read it quickly, but I didn't see anybody else actually say that. If not, then this is not a server-wide problem necessarily. It is a butters being bored problem. There is no reason for us to spend a ton of time racking our brains trying to come up with new new new stuff if everybody other than butters is happy as a clam right now.

Update: did a quick survey on the server. 8/11 people (including myself) said yes, absolutely still interested all the time. Of the other 3, one was a certain admin who as far as I know has never really been very excited about projects on the server other than socializing... so that's not a sign of recent problems.

The other two said "no not really interesting, but I've learned when to know when interesting things are happening and I come online for those" (presumably buildoffs or such? Not sure, he logged off.) and the other said "Yes, it is interesting, but I feel there is a gap." I asked him what sort, but he either didn't respond or I missed it in scrolling chat.

These are not exactly what I would call concerning results.


Mmm. I'm not bored, because I just became a member, and so far it's been really fun. I was only contributing to help butters come up with a new idea for a plugin. Unfortunatly, he dismissed all that I came up with. I am drained of ideas. simply stummped.

Gavjenks wrote:2)
If there even is a problem, butters, screaming and cursing at people who try to help you solve it is not going to fix anything. Especially when it's hypocritical screaming and cursing (you mentioned an adventure map, youtube videos, various things that are not at all "new concepts"). Let people brainstorm in a safe environment if you actually want ideas. Otherwise you're not solving anything and are pissing people off, so knock it off.

... I do feel that butters has been a bit rude/blunt, and the constant swearing is quite unpleasant (not just on this thread mind you) :

thedeadlybutter wrote:Seriously, what. the. fuck

thedeadlybutter wrote:no shit...

thedeadlybutter wrote:No fucking dammit.

thedeadlybutter wrote:This isn't new, I help people all the time in doing things like this. Everything your saying is using something we HAVE when the damn title says NEW. I didn't create this thread to argue over the irony over your posts, so please do me a favor. Stick to this topic, or just don't post.

^^Bit rude...
thedeadlybutter wrote:And if you think I'm making up crap


This was all in the last week or so.


Gavjenks wrote:3)
Almost everything you mentioned coding-wise is not possible until the API drops. And after the API drops, almost everything you mentioned is already right on the top of the list for things we are planning to do. The very first thing we discussed about the API was combining all texturepacks into one huge one and adding a hundred or so blocks to every sub-section for new kinds. And the very first thing Prz seems to want to do is work with custom entities...


I don't like this idea. Conbining texture packs will make the blocks unoragnised, and difficult to manage. I am sure, plenty of people will get really confused.

Gavjenks wrote:4)
A new, re-conceptualized tronix is possibly on the way in the not-so-distant future, focusing mainly on logic and math types of functions as a starting core so that it is actually doable and doesn't get de-railed. But after than, with a team of people adding things, it could potentially make much more interesting builds possible.

That's about all I have for you. If that + API + the huge variety of things for you to do in New Worlds + plugineering = not enough fun for you, well then you should probably take a break from the game for awhile until you're amped about it again. It's not on us to retain EVERY single member 24 hours a day. Some people just get bored to the point where only superhuman efforts could keep them, and as a server, we are best off not worrying about that minority too much. I've been there, too, more than once. I realized that there was no way to fix it other than stepping away, and I came back re-energized.


Yes. I only come on Fridays, and weekends. That way:

1. I do not get destracted from work.

2. I come back on Minecraft, completly refreshed, and looking foward to building!
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Re: We need something new.

Postby Gavjenks » Fri Jul 13, 2012 1:38 pm

I don't like this idea. Conbining texture packs will make the blocks unoragnised, and difficult to manage. I am sure, plenty of people will get really confused.

As in, putting all texture packs on a single image file, making it physcially POSSIBLE to place any block texture anywhere.

That doesn't mean that curators wouldn't still choose to tell their builders "only use Palceon pack blocks" or something.

Personally, I would allow Zah builders to build with anything in palceon, and then also build a little Zah showroom that has all the other blocks allowed from other texture packs, handpicked by me to blend well with Palceon, and to fit the goals of Zah. Probably an extra 30 or so blocks total from other packs? Dunno.

Also, the blocks from each former pack would be put together as a group in the numbering system, so if you are using the future equivalent of voxelGET, you can just have it scroll to that section (or more likely, have a little slider or button or something that shows you each subset individually)

Hell, if we can make our own textures from scratch with the API, we could even make our own numbering system. Instead of like 44:1 for half steps, ink 1, it could be 2:44:1:7 for "2nd texture pack (e.g., space), id 44 (halfstep), ink 1 (whatever that is in space pack), shape 7 (sideways half steps or whatever)" With the last couple being optional and having default values, etc. etc.

Don't worry about it. We would make it usable.
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Re: We need something new.

Postby krossbowkitty » Fri Jul 13, 2012 1:54 pm

Oh ok. I pictured the format as:

Stone 1 - 1:1 - 1:2 - 1:3

Dirt 3 - 3:1 - 3:2 - 3:3

CobbleStone 4 - 4:1 - 4:2 - 4:3

============
As apposed to:
============

Stone 1

Dirt 3

Cobblestone 4

new pack

Stone 1:1

Dirt 3:1

Cobblestone 4:1


This is what I found to be confusing. :-D
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Re: We need something new.

Postby AzulCaballero » Fri Jul 13, 2012 2:23 pm

Just to clarify some texture pack questions...

These are the current texture packs being merged: Palceon, Modern, Deep Space, and parts of Pangea. Organix will not be added as it will remain an exclusive texture pack for the Organix part of BOB under Kupo/Feather's direction, however we plan to give out some solid colour blocks for player who are interested in working with organic builds alongside Palceon.

For now, we aren't sure how open the API will be upon first release so we're staying safe and saying for now that each pack will be separated in groups of IDs, or mixed together alongside similar textures, although Gav's idea is a best-case scenario. Alongside this, we hope to get VoxelGET recoded so that it acts more as a search engine to find blocks either by manually searching by word/ID or by searching by general category. There is a huge issue with this though: We need to think through the best method to change all the item IDs of our current worlds so that they correspond to our new texture pack... which won't be easy.

Anyways, if you have anymore questions, comments, or concerns post them here for me. Gracias.
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Re: We need something new.

Postby thedeadlybutter » Fri Jul 13, 2012 3:55 pm

Ya know what? Think you guys are right..

Lately I have just been more harsh. I'm not sure why. I've had this problem before, and I always feel as if I let people or things get too me more then thy should. Instead of simply ignoring something I do not care about or support. Sometimes I argue for the sake of arguing. It's a terrible habit I have developed, and I need to work on stopping it.

I'm sorry if I offended anyone in this or any other recent post where I may have posted before truly thinking about what I'm saying, and how the other person can react or take it.

Maybe I need to find something other then redstone to do.

The course of this thread is gone farther then it's meant. it's just resulting in arguing, and people's ideas being turned down. I would prefer after this point we end this. Maybe when the API is closer a topic like this can be recreated with greater intent.

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Re: We need something new.

Postby AndyBz17 » Sun Jul 15, 2012 5:28 am

Gavjenks wrote:Several points:

1) Who other than butters has actually agreed in this thread yet that the server is getting boring? I read it quickly, but I didn't see anybody else actually say that. If not, then this is not a server-wide problem necessarily. It is a butters being bored problem. There is no reason for us to spend a ton of time racking our brains trying to come up with new new new stuff if everybody other than butters is happy as a clam right now.

Update: did a quick survey on the server. 8/11 people (including myself) said yes, absolutely still interested all the time. Of the other 3, one was a certain admin who as far as I know has never really been very excited about projects on the server other than socializing... so that's not a sign of recent problems.

The other two said "no not really interesting, but I've learned when to know when interesting things are happening and I come online for those" (presumably buildoffs or such? Not sure, he logged off.) and the other said "Yes, it is interesting, but I feel there is a gap." I asked him what sort, but he either didn't respond or I missed it in scrolling chat.

These are not exactly what I would call concerning results.


Well, you can add me to the list of people who are a little more bored with the server than they were in the past. Also, on the topic of "the gap", I'm going to take a wild guess on what this gap could refer to. One idea is the gap between admin fun and everybody-else fun. When I first joined the server, I had a continual sense that the admins lived in a different world from us regular members. They seemed to always be having fun together exclusively. As of late, though, I'm thinking this admin-fun is just between ridge and whoever is in his Vent channel, or nonexistent. I no longer really get the sense that the admins do this. (Not that it's a bad thing. Everyone has the right to do whatever they want, and on top of that, they are admins.) Also, this concept of admins-having-fun-without-you was the prime motivator for me to rank up as a new member, as all the admins were such damn cool and nice people. Another possible interpretation of "the gap" is the gap between TWW and Holocene. There are plenty of people in Holocene who will never ever build in TWW, which is kind of obnoxious of them, but hey. They do what they like. Also, TWW has no regulation. At all. Anyone who has taken any kind of class on law and gov can tell you that complete democracy is a terrible, terrible idea. Holocene, on the other hand, is a mess on a larger scale. Hardly any of the curators like each-other, and a few in particular love to incite hatred in each-other. Which in my opinion, should be enough to get them demoted from being curator. This means that the curated regions are extremely divided, and talent from each region never leaves it. I think it should be a requirement as a curator to build a city in, or contribute in some major way to at least one or two other curated regions. The reason Pangea was so successful was that people shared their ideas with one-another and improved each-others' cities. The only divider was continents, which were awesome, and allowed ship VoxelPorts to travel between other cities realistically. In the New Worlds, people build their own cities, and nobody ever contributes to these cities, let alone see them, unless the builder tps them there. That last line is a little bit of an attack on you, Gav, but you're not the only one. I very strongly disagree with that no-voxelports-before-you-are-finished-with-your-city rule in Zah. I guess a counterargument there is that you are building in the curated worlds so you are talented enough to build your city without outside help, or you can tp people to help. But there is no more of that magical feeling of discovering new cities by riding the MetroVox or jumping on a random VoxelPort, at least in Holocene. I can probably count the VoxelPorts in Holocene on my fingers. Anyways, another interpretation. There is a bit of a growing gap between the "talented" builders of Holocene and the "shitty" builds in TWW. When the New Worlds were announced, I was so excited for worlds with curated regions and a free-for-all world. But every day, I'm starting to hate this system more and more. Anyways, that's just a few guesses as to what this "gap" means. But few of these ideas pertain to boredom, so idk. Just some ideas for whichever admins are listening.
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Re: We need something new.

Postby Bellamy_Brothers » Sun Jul 15, 2012 5:47 pm

AndyBz17 wrote:Well, you can add me to the list of people who are a little more bored with the server than they were in the past. Also, on the topic of "the gap", I'm going to take a wild guess on what this gap could refer to. One idea is the gap between admin fun and everybody-else fun. When I first joined the server, I had a continual sense that the admins lived in a different world from us regular members. They seemed to always be having fun together exclusively. As of late, though, I'm thinking this admin-fun is just between ridge and whoever is in his Vent channel, or nonexistent. I no longer really get the sense that the admins do this. (Not that it's a bad thing. Everyone has the right to do whatever they want, and on top of that, they are admins.) Also, this concept of admins-having-fun-without-you was the prime motivator for me to rank up as a new member, as all the admins were such damn cool and nice people. Another possible interpretation of "the gap" is the gap between TWW and Holocene. There are plenty of people in Holocene who will never ever build in TWW, which is kind of obnoxious of them, but hey. They do what they like. Also, TWW has no regulation. At all. Anyone who has taken any kind of class on law and gov can tell you that complete democracy is a terrible, terrible idea. Holocene, on the other hand, is a mess on a larger scale. Hardly any of the curators like each-other, and a few in particular love to incite hatred in each-other. Which in my opinion, should be enough to get them demoted from being curator. This means that the curated regions are extremely divided, and talent from each region never leaves it. I think it should be a requirement as a curator to build a city in, or contribute in some major way to at least one or two other curated regions. The reason Pangea was so successful was that people shared their ideas with one-another and improved each-others' cities. The only divider was continents, which were awesome, and allowed ship VoxelPorts to travel between other cities realistically. In the New Worlds, people build their own cities, and nobody ever contributes to these cities, let alone see them, unless the builder tps them there. That last line is a little bit of an attack on you, Gav, but you're not the only one. I very strongly disagree with that no-voxelports-before-you-are-finished-with-your-city rule in Zah. I guess a counterargument there is that you are building in the curated worlds so you are talented enough to build your city without outside help, or you can tp people to help. But there is no more of that magical feeling of discovering new cities by riding the MetroVox or jumping on a random VoxelPort, at least in Holocene. I can probably count the VoxelPorts in Holocene on my fingers. Anyways, another interpretation. There is a bit of a growing gap between the "talented" builders of Holocene and the "shitty" builds in TWW. When the New Worlds were announced, I was so excited for worlds with curated regions and a free-for-all world. But every day, I'm starting to hate this system more and more. Anyways, that's just a few guesses as to what this "gap" means. But few of these ideas pertain to boredom, so idk. Just some ideas for whichever admins are listening.


Andy to be frank, how often are you on vent and socializing with us? Alot of these perceptions would change, if you would just pop by more consistently and chat.

Your point on curators not liking each other is completely false, as far as i can tell. Curators from tons of areas are hanging out ALL THE TIME in vent, right now Narolas, Killjaden, me, and SoulSoda are all just chilling and playing games together. There are also many seperate groups of members you can hang out with, if you so choose to do so.

You do remember the imperfections that were also part of pangea right? The city approval plan, the needless beggin' to build in your town, the fighting over land, the shortages, etc...

Also, no one is restricting voxelports to the curated areas. Every curator makes that decision to include/not include the ports. And the policy most seem to choose is to only have a few ports to their area. The reasoning behind this from my perspective, is that the zones have had COUNTLESS hours dedicated to terraforming the regions in between the cities. Something pangea did not really have until later in its life. I want people to have the oppportunity to walk in between the cities, and see that work in full. Voxelports/rail lines demean the work done there, and on top of things, rails dont fit with most themes.

Andy, come on and get to know us better. I and other would like the opportunity to talk to you directly, but not about these kinds of threads, just about silly thing, or playing games. Just having fun in general.
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Re: We need something new.

Postby SoulSoda » Sun Jul 15, 2012 8:50 pm

why would i hate other curators O_o? O_o? O_o? i mean sure killjaden did have a grudge against me... but i did kinda shoot him accidentally... 4-5 times. with a sniper rifle... from like 2 feet away...

- I also help with anok occasionally and i'll pick regulars and show them how to add a bit of flair to their builds as well.


anyways... maybe you should come around more.... just sayin
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Re: We need something new.

Postby Killjaden » Sun Jul 15, 2012 9:22 pm

SoulSoda wrote:why would i hate other curators O_o? O_o? O_o? i mean sure killjaden did have a grudge against me... but i did kinda shoot him accidentally... 4-5 times. with a sniper rifle... from like 2 feet away...


IT WAS NO ACCIDENT :oops: :x :oops: :x
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Re: We need something new.

Postby thedeadlybutter » Sun Jul 15, 2012 10:24 pm

killjaden wrote:
SoulSoda wrote:why would i hate other curators O_o? O_o? O_o? i mean sure killjaden did have a grudge against me... but i did kinda shoot him accidentally... 4-5 times. with a sniper rifle... from like 2 feet away...


IT WAS NO ACCIDENT :oops: :x :oops: :x


THIS IS WAR
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Re: We need something new.

Postby krossbowkitty » Mon Jul 16, 2012 5:46 am

thedeadlybutter wrote:
killjaden wrote:
SoulSoda wrote:why would i hate other curators O_o? O_o? O_o? i mean sure killjaden did have a grudge against me... but i did kinda shoot him accidentally... 4-5 times. with a sniper rifle... from like 2 feet away...


IT WAS NO ACCIDENT :oops: :x :oops: :x


THIS IS WAR


I HATE WAR. I DECLARE WAR OVER HAVING A WAR.
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Re: We need something new.

Postby thedeadlybutter » Mon Jul 16, 2012 9:24 am

krossbowkitty wrote:I HATE WAR.


krossbowkitty wrote: I DECLARE WAR


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Re: We need something new.

Postby krossbowkitty » Mon Jul 16, 2012 10:49 am

thedeadlybutter wrote:Redstone Engineer - Plugineer - Sniper - A Butter


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Re: We need something new.

Postby ProGamerGov » Mon Jul 16, 2012 12:57 pm

Check my GUI games post Butters!
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Re: We need something new.

Postby krossbowkitty » Mon Jul 16, 2012 1:01 pm

ProGamerGov wrote:Check my GUI games post Butters!


Completely irrelivant. A pm would have been better than to interupt a topic.
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Re: We need something new.

Postby ProGamerGov » Mon Jul 16, 2012 1:02 pm

No, it's something new and can be minecraft related.
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