Renders... Yes I know... how original :P

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Renders... Yes I know... how original :P

Postby MikeMatrix » Tue Jun 12, 2012 6:01 am

Good news everyone!

I've made some renders of things that are on TVB. (inspired by the lovely Deamon.)
I think they need a place to stay, so I put them in the forum.

(Album link: http://imgur.com/a/wGXTF)

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More to come :)

BTW: Who read the first line in the professors voice? :>
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Re: Renders... Yes I know... how original :P

Postby Shakey_aj » Tue Jun 12, 2012 7:58 am

Lovely! Also I did read that in Prof's voice. :P

What did you use to render?
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Re: Renders... Yes I know... how original :P

Postby Shardok » Tue Jun 12, 2012 8:10 am

Wow they are lovely, how was it done?
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Re: Renders... Yes I know... how original :P

Postby MikeMatrix » Tue Jun 12, 2012 8:29 am

Blender with the Cycles Renderer and J-MC2OBJ :)
Also I messed the second one up. It's to dark and the DOF is way to strong...
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Re: Renders... Yes I know... how original :P

Postby Jinzha » Tue Jun 12, 2012 10:33 am

I actually really loved that 'messed up' one, if you think it's messed up, do improve it, but I think it's awesome!! Great job, very nice renders.
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Re: Renders... Yes I know... how original :P

Postby BlockCat » Tue Jun 12, 2012 11:02 am

Aah, I tried this too. But when I try to render it is all looks grainy or just ugly.

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Re: Renders... Yes I know... how original :P

Postby Monofraps » Tue Jun 12, 2012 1:29 pm

Now you guys! - What do you want to see rendered? Do you have a favorite place you want to see in a cinematic? Mike and I are accepting suggestions.
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Re: Renders... Yes I know... how original :P

Postby MikeMatrix » Tue Jun 12, 2012 2:07 pm

@BlockCat: You're clearly doing SOMETHING wrong...
Maybe you and I can look over your setup some day. (You are using Blender right?)
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Re: Renders... Yes I know... how original :P

Postby BlockCat » Wed Jun 13, 2012 7:49 am

MikeMatrix wrote:@BlockCat: You're clearly doing SOMETHING wrong...
Maybe you and I can look over your setup some day. (You are using Blender right?)

3DS max
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Re: Renders... Yes I know... how original :P

Postby MikeMatrix » Wed Jun 13, 2012 10:10 am

BlockCat wrote:
MikeMatrix wrote:@BlockCat: You're clearly doing SOMETHING wrong...
Maybe you and I can look over your setup some day. (You are using Blender right?)

3DS max

The only tool, which I actually never used before...
Try using VRay or similar render engines. Also try to fix your Alpha, Lights and try not to interpolate the textures.
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Re: Renders... Yes I know... how original :P

Postby peridox » Thu Jun 14, 2012 12:41 pm

Monofraps wrote:Now you guys! - What do you want to see rendered? Do you have a favorite place you want to see in a cinematic? Mike and I are accepting suggestions.

Anokanokanok. Please. That was Anok, btw.
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Re: Renders... Yes I know... how original :P

Postby croozee » Thu Jun 14, 2012 1:18 pm

peridox wrote:
Monofraps wrote:Now you guys! - What do you want to see rendered? Do you have a favorite place you want to see in a cinematic? Mike and I are accepting suggestions.

Anokanokanok. Please. That was Anok, btw.

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Re: Renders... Yes I know... how original :P

Postby Monofraps » Fri Jun 15, 2012 4:37 am

peridox wrote:
Monofraps wrote:Now you guys! - What do you want to see rendered? Do you have a favorite place you want to see in a cinematic? Mike and I are accepting suggestions.

Anokanokanok. Please. That was Anok, btw.


Anok is already on our ToDo list :)
We are doing a Voxelbox-Sightseeing cinematic kind of thing at the moment including Anok, but we are not allowed to use Anok 2.0 (the new one...). So if someone has more ideas of what we can show post them here.
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Re: Renders... Yes I know... how original :P

Postby TheMagicSumthing » Fri Jun 15, 2012 9:19 am

Beautiful, truly. The second is now in my porn stash my background picture
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Re: Renders... Yes I know... how original :P

Postby Monofraps » Fri Jun 15, 2012 11:04 am

...ok, another better version of what croozee has rendered:

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I know... some texture are missing and it may be a little bit dark; but hey, I've done this in 30 minutes :P - I'll upload a better version next week.
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Re: Renders... Yes I know... how original :P

Postby croozee » Fri Jun 15, 2012 5:10 pm

Monofraps wrote:...ok, another better version of what croozee has rendered:

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I know... some texture are missing and it may be a little bit dark; but hey, I've done this in 30 minutes :P - I'll upload a better version next week.

Oh, I didn't make that, Deamon rendered it for 5 and a half hours :p I just linked it because Peridox asked :P
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Re: Renders... Yes I know... how original :P

Postby Blurhy » Sun Jun 17, 2012 9:46 pm

How is this sorcery done? XD Please give me a tutorial, links, or something!
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Re: Renders... Yes I know... how original :P

Postby evaderbaker » Mon Jun 18, 2012 6:35 am

These are fantastic!!! keep'em coming! and thanks for doing one of ankara! :)
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Re: Renders... Yes I know... how original :P

Postby Monofraps » Mon Jun 18, 2012 9:07 am

Blurhy wrote:How is this sorcery done? XD Please give me a tutorial, links, or something!


I could do a livestream tutorial this week/weekend :)
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Re: Renders... Yes I know... how original :P

Postby BlockCat » Mon Jun 18, 2012 10:26 am

Monofraps wrote:
Blurhy wrote:How is this sorcery done? XD Please give me a tutorial, links, or something!


I could do a livestream tutorial this week/weekend :)

Can't wait...
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Re: Renders... Yes I know... how original :P

Postby Monofraps » Mon Jun 18, 2012 11:50 am

BlockCat wrote:
Monofraps wrote:
Blurhy wrote:How is this sorcery done? XD Please give me a tutorial, links, or something!


I could do a livestream tutorial this week/weekend :)

Can't wait...


Oh my god... now I am nervous :P
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Re: Renders... Yes I know... how original :P

Postby Monofraps » Mon Jun 18, 2012 12:15 pm

So ok... some more Anok renders with all (and correct) textures. Different colors, brightness and some more other things - Just thought I should share them with you.
Imgur: http://imgur.com/a/LyMbX
Dropbox: https://dl.dropbox.com/u/30704964/anok.zip

If you need some other resolution or other color themes just PM me here/in Vent/on Skype, in game or in some other way :D
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Re: Renders... Yes I know... how original :P

Postby BlockCat » Mon Jun 18, 2012 1:02 pm

How did you get the world file?
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Re: Renders... Yes I know... how original :P

Postby Blurhy » Mon Jun 18, 2012 3:55 pm

Monofraps wrote:
Blurhy wrote:How is this sorcery done? XD Please give me a tutorial, links, or something!


I could do a livestream tutorial this week/weekend :)


Yes, please! PM me the information or something when you can. ^.^ Thank-you, oh great Fraps! We can even do a mini one whenever you're online through Vent or Skype... Or something. XD I'll just choose whatever is more convenient for you.

BlockCat wrote:How did you get the world file?


^
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Re: Renders... Yes I know... how original :P

Postby Monofraps » Tue Jun 19, 2012 3:31 am

BlockCat wrote:How did you get the world file?


Plugineer magic :P I'll explain everything step by step in the tutorial.
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Re: Renders... Yes I know... how original :P

Postby Blurhy » Tue Jun 19, 2012 10:02 pm

Monofraps wrote:
BlockCat wrote:How did you get the world file?


Plugineer magic :P I'll explain everything step by step in the tutorial.


Sweet. I can't wait. :o
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Re: Renders... Yes I know... how original :P

Postby Monofraps » Fri Jun 22, 2012 5:45 am

Fuu... I am sorry, but I won't have time to do the video this week. Instead, I'll post some screenshots, links and descriptions.

The render program we use is Blender with the Cycles rendering engine. (http://blender.org)
Some very good blender introductions and tutorials are available here: http://blendercookie.com

Use the jMC2Obj (http://code.google.com/p/j-mc-2-obj/) converter to export buildings and regions from your Minecraft worlds.
Simply select your world folder and click Load.

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The second step is to select the region you want to export. After you have selected this region click Export Selection. Choose a path where you want the exporter to write the OBJ files and make sure Do not allow duplicate vertexes in the Show more options... options is checked.
You will also need to export your textures. Click Export Textures, set the pre-scale factor to 16 and un-check Export alpha channel in separate files. If you want to use a custom texturepack click Custom texturepack and select the ZIP file.

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In Blender:
Import the OBJ file you have exported and change the renderer to Cycles. You need to setup all the materials now. Select one of the imported objects and click Use Nodes in the materials panel. You can setup your materials if you switch to the node editor now. I have two examples (1 non-transparent and 1 transparent material) prepared:

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The last step is to setup your scene, camera and light and you are done. I highly recommend that you use an environment texture for the "World Material". You can get great environment and sky textures from http://cgskies.com

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If the result of your render is not awesome enough you can always use the compositor to tweak the result a little bit. I've also prepared an example for a vignette effect:

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Ok, again: sorry that I wasn't able to produce a video. If you have questions ask me or Mike. - I hope that helped a bit.
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Re: Renders... Yes I know... how original :P

Postby Blurhy » Fri Jun 22, 2012 8:25 pm

That's fine. This was good. I'm trying it out, right now. I'll mess around with things a bit, then post something up to see how I may improve. I thank-you GREATLY!
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Re: Renders... Yes I know... how original :P

Postby evaderbaker » Sat Aug 18, 2012 12:32 am

Why'd the renders stop coming? is there some place y'all are putting these things that I don't know about? :-(

If you guys could make renders like these ,http://www.planetminecraft.com/project/eldaria-island---custom-terrain-mc-10---end-portal/, Skol and Zah would be the perfect places to make some sweet renders
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