Doublenum's 32x Pack

Doing magical things with 16x16... and beyond.

Re: Doublenum's 32x Pack

Postby Razorcane » Sat Nov 05, 2011 12:27 pm

Ok, so I haven't posted any of my textures yet, but here's you a real cooker. I just finished the chests, and they are hawt if I do say so myself.

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Re: Doublenum's 32x Pack

Postby Jinzha » Sun Nov 06, 2011 1:15 am

All the new textures are hawt guys! Those chest look superb!

But BeuTube, what you are talking about would require a client-side mod, right? You wouldn't be able to use it on a server.
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Re: Doublenum's 32x Pack

Postby NeutronRocks » Sun Nov 06, 2011 3:41 am

Can we see what a big flat sheet of the cobble looks like?

Also, superb chests!

EDIT: And bookshelves :P
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Re: Doublenum's 32x Pack

Postby aaSmith64 » Sun Nov 06, 2011 7:23 am

When the cobble tiles, that long kidney-shaped piece is made and looks a little funny. And I do think the bookshelf globe would distract when there are lots of bookshelves. Otherwise the blocks look very nice.
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Re: Doublenum's 32x Pack

Postby BeuTube » Sun Nov 06, 2011 8:48 am

Yes jinzha. And is it possible the planks could have a bit more contrast? Theyre a lot lighter than the original planks IMO
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Re: Doublenum's 32x Pack

Postby Razorcane » Sun Nov 06, 2011 9:41 am

BeuTube wrote:Yes jinzha. And is it possible the planks could have a bit more contrast? Theyre a lot lighter than the original planks IMO

They are actually the EXACT same color. I spent about 10 minutes changing the levels and the brightness/contrast to get it perfect.
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Re: Doublenum's 32x Pack

Postby BeuTube » Sun Nov 06, 2011 9:54 am

Hmm. It could be the resolution that's messing with me then.
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Re: Doublenum's 32x Pack

Postby Razorcane » Sun Nov 06, 2011 10:14 am

BeuTube wrote:Hmm. It could be the resolution that's messing with me then.

I know, some blocks look strange with all the extra detail.
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Re: Doublenum's 32x Pack

Postby Mohajid » Sun Nov 06, 2011 6:18 pm

Looks sweet so far. =)
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Re: Doublenum's 32x Pack

Postby Jinzha » Fri Nov 11, 2011 9:20 am

The fact that I have not seen new textures for ... 3 days ? now really makes me sad! I need textures!
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Re: Doublenum's 32x Pack

Postby Molybdenum42 » Fri Nov 11, 2011 10:42 am

Needs moar textures!

No pressure though ;)
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Re: Doublenum's 32x Pack

Postby Vashal » Fri Nov 11, 2011 10:46 am

No pressure though



all of the pressure!
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Re: Doublenum's 32x Pack

Postby ZallenHunter » Sat Nov 12, 2011 6:45 am

I present :
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Although they still need some details to be added, I thought it would be nice to post a sneak-peak.
These items are Ninewerks tools and Sniper tools. Feel free to add comments on what you think and what you think should be improved.

Another Question : We have to ability to use HD fonts so we can use any font, suggest any?
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Re: Doublenum's 32x Pack

Postby Molybdenum42 » Sat Nov 12, 2011 9:34 am

Dat jackhammer... Just sayin.

The paintbrush seems a bit big, blunt, not like an artist's tool.


Other than that, pure VoxelPr0n xD
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Re: Doublenum's 32x Pack

Postby ZallenHunter » Sat Nov 12, 2011 10:09 am

Molybdenum42 wrote:Dat jackhammer... Just sayin.

The paintbrush seems a bit big, blunt, not like an artist's tool.


Other than that, pure VoxelPr0n xD


What do you mean "Dat jackhammer" :P
Ya, i'm going to change the paintbrush into the thin type paintbrush.
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Re: Doublenum's 32x Pack

Postby Jinzha » Sat Nov 12, 2011 10:30 am

I agree about that paint brush, it's to big. Glad you are fixing it :) . Also not sure about the wand.. The data wrench and the spade are pure awesomeness though!
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Re: Doublenum's 32x Pack

Postby Dr_Obvious » Sat Nov 12, 2011 10:34 am

ZallenHunter wrote:Another Question : We have to ability to use HD fonts so we can use any font, suggest any?


I personally think OCR A Extended would be a perfect font. It keeps with the minecraft theme and looks sexy while doing so. If not, Harlow Solid Italic (one of my favourite fonts) is another good choice, and looks awful in caps which would prevent typing all caps. If all else fails, I also think Freestyle Script is pretty sexy too.
I prepared this document so you can see it in action.
http://dl.dropbox.com/u/32803133/Voxelb ... 0Test.docx
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Re: Doublenum's 32x Pack

Postby Kaspayaz » Sat Nov 12, 2011 11:25 am

Dr_Obvious wrote:http://dl.dropbox.com/u/32803133/Voxelbox/Text%20Test.docx


OCR A Extended is easily the best of those two, but I'd prefer no change in font.
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Re: Doublenum's 32x Pack

Postby Weldothewise » Wed Nov 16, 2011 2:00 pm

Is this still going ahead?
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Re: Doublenum's 32x Pack

Postby doublenum » Wed Nov 16, 2011 10:06 pm

Weldothewise wrote:Is this still going ahead?


Not much progress recently due to lots of workload outside of minecraft. We will probably release what we have and let members fill in the blanks :)
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Re: Doublenum's 32x Pack

Postby Razorcane » Fri Nov 18, 2011 4:52 am

doublenum wrote:
Weldothewise wrote:Is this still going ahead?


Not much progress recently due to lots of workload outside of minecraft. We will probably release what we have and let members fill in the blanks :)

No, let's finish it. Or at least do a few more things. There are some blocks that are in dire need of upgrading.
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Re: Doublenum's 32x Pack

Postby Molybdenum42 » Fri Nov 18, 2011 7:08 am

The thing is, plus said there'd be a new Pangea-replacement texture pack - maybe you have access to it, but otherwise you might want to wait till it is released...?
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Re: Doublenum's 32x Pack

Postby Jinzha » Fri Nov 18, 2011 11:01 am

Molybdenum42 wrote:The thing is, plus said there'd be a new Pangea-replacement texture pack - maybe you have access to it, but otherwise you might want to wait till it is released...?

Wait, where and in what concept was this stated? I want to read about this.

Also, PLEASE don't give up on this pack.
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Re: Doublenum's 32x Pack

Postby Razorcane » Mon Nov 21, 2011 3:14 pm

Molybdenum42 wrote:The thing is, plus said there'd be a new Pangea-replacement texture pack - maybe you have access to it, but otherwise you might want to wait till it is released...?

That is not true. Since a few of the old builds are going to the new map, most of the textures will need to remain the same. Only the items will have any changes to them.
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Re: Doublenum's 32x Pack

Postby ZallenHunter » Wed Nov 23, 2011 1:36 pm

I might work on the GUI's and stuff during Thanksgiving, feel free to give suggestions of what I should make. :D
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Re: Doublenum's 32x Pack

Postby ZallenHunter » Wed Nov 23, 2011 1:55 pm

Umm Dr. Obvious the OCR A Extended font isn't gonna work out
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If you can find a more bold and bigger font that would be appreciated but if not we'll just use default.
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Re: Doublenum's 32x Pack

Postby Powercell603 » Wed Nov 23, 2011 3:56 pm

What's so wrong with OCR?

/sarcasm
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Re: Doublenum's 32x Pack

Postby Dr_Obvious » Wed Nov 23, 2011 6:37 pm

ZallenHunter wrote:Umm Dr. Obvious the OCR A Extended font isn't gonna work out
-snip-

If you can find a more bold and bigger font that would be appreciated but if not we'll just use default.

DUDE THIS IS AWESOME!!! Dunno why you are complaining >:( If you are just gunna use default, keep a version with this font for me :) I'll keep my search for a better font if you want, but I love OCR A Extended. And even if it's taking the whole screen, is there no way to cut off the spaces between the letters?

EDIT: I went through Microsoft word fonts again and I added a few to my list (http://www.mediafire.com/?uc0migbg9vn8fu3)
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Re: Doublenum's 32x Pack

Postby Kaspayaz » Thu Nov 24, 2011 1:20 am

Dr_Obvious wrote:EDIT: I went through Microsoft word fonts again and I added a few to my list (http://www.mediafire.com/?uc0migbg9vn8fu3)


COMIC SANS? WHY COMIC SANS?

I say:

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Re: Doublenum's 32x Pack

Postby Molybdenum42 » Thu Nov 24, 2011 2:45 am

Kaspayaz wrote:
Dr_Obvious wrote:EDIT: I went through Microsoft word fonts again and I added a few to my list (http://www.mediafire.com/?uc0migbg9vn8fu3)


COMIC SANS? WHY COMIC SANS?

Oh god... not Comic sans. Run! D:
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Re: Doublenum's 32x Pack

Postby Dr_Obvious » Thu Nov 24, 2011 7:05 am

Molybdenum42 wrote:
Kaspayaz wrote:
Dr_Obvious wrote:EDIT: I went through Microsoft word fonts again and I added a few to my list (http://www.mediafire.com/?uc0migbg9vn8fu3)


COMIC SANS? WHY COMIC SANS?

Oh god... not Comic sans. Run! D:
:evil:

What's so wrong with Comic Sans D: Did it come to your house and steal your mother?
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Re: Doublenum's 32x Pack

Postby Kaspayaz » Thu Nov 24, 2011 7:40 am

Dr_Obvious wrote:What's so wrong with Comic Sans D: Did it come to your house and steal your mother?


Because Comic Sans is bad.
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Re: Doublenum's 32x Pack

Postby NeutronRocks » Thu Nov 24, 2011 10:39 am

You sir, are a Comic Sans Criminal.
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Re: Doublenum's 32x Pack

Postby ZallenHunter » Thu Nov 24, 2011 12:47 pm

We can argue about this in another forum :3
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Re: Doublenum's 32x Pack

Postby Molybdenum42 » Thu Nov 24, 2011 1:28 pm

Nothing to argue about, really - unless you want the be imprisoned for being a comic sans criminal, don't use it.

Easy. :D
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Re: Doublenum's 32x Pack

Postby psanker » Thu Nov 24, 2011 3:24 pm

I'd say Monaco, but I believe the kerning is a tad off for MC.
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Re: Doublenum's 32x Pack

Postby Jinzha » Fri Nov 25, 2011 2:38 pm

Any textures to show us? I need texturessss!
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